WATERFALL PRISONER DEMO
You wake up in a damp cell, in the catacombs of the mysterious Waterfall Tower.
You were not the first in this predicament, and your predecessor left behind enough clues that you might make it out tonight.
You were not the first in this predicament, and your predecessor left behind enough clues that you might make it out tonight.
GAME INPUT SUPPORT
keyboard and mouse only
Minimum
- OS: Windows 7 - macOS >10.13.0
- Processor:
Intel Core
i3
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 650/ AMD Radeon 550 (Direct X)
- Storage: 5 GB available space
- Additional Notes:
30 fps target
1080p / Low-Medium quality settings recommended
Recomended
- OS: Windows 10 -
macOS >10.13.0
- Processor:
Intel Core i5-6600k
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060
(DirectX 11)
- Storage: 5 GB available space
-
Additional Notes:
Very High quality, 60fps stables
I hope you enjoy it!
Juanita
(2020)Trailer
Feed the little carp Juanita in this endless runner! Build your own aquarium and share it with your friends!
My first attempt at an endless runner game, combined with some light base-building elements. This app makes use of interstitial ads, social network integration and custom-made 3D assets.
Based on the popular culture of my city.
My tasks:
- Core development and programming.
- Game design.
- Some 3D with Blender and Substance Painter.
- Project created in collaboration with external contributors: 3D designer.
︎Developed with Unity3D
Making of
Deckgeon
(vertical slice)(2019)
Are you tired of RPG for mobile phones with unnatural controls? Explore dungeons and fight monsters through the use of cards in a mobile-friendly interface!
Development included a beta release for the purpose of gathering feedback, which is being incorporated into later releases. Currently expecting to publish a newer version this year, with fixes and added features.
My tasks:
- Core development and programming.
- Level design.
- Sprites and 2d assets (i.e.: characters, cards, backgrounds, etc.).
- Project created in collaboration with external contributors: 3D designer, composer/audio designer.
︎Developed with Unity3D
Futuristic Prison eScape
(2018)
Escape from your prison, destroy the guard robots and solve some puzzles.
This time I and tried to create not just basic FPS gameplay but add some puzzle elements as well.
My tasks:
- Core development and AI pathfinding.
- Level design.
-
Use preexisting 3d models and animations.
︎Developed with Unity3D
Alpacalypse
(2017)Play as an Alpaca and fights against other camelids from around the world to win hats and new powers! Artillery game and 2D military strategy reminiscent of the classic Worms.
My first attempt to create a whole project in Unity3D.
My tasks:
- Core development and basic AI for the enemies
- Equipment options
- Development of all the sprites in Adobe Photoshop.
︎Developed with Unity3D